Batch Sigma //Profile Tertius_index [Classes]
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Batch Sigma //Profile Tertius_index [Classes]
Following are the Imperial Legion classes. Expertises within each class are coloured red and require additional training and the rank of Veteran Legionaire or higher
Rifleman
Trained for frontline combat, the Rifleman is effective at every range.
Grenadier
Using special rifle grenades, the Grenadier is an exceptionally powerful asset to any squad.
Shocktrooper:
With a special shotgun attachment, Shocktroopers become the most effective combatants at every range, making them perfectly fit to lead an assault.
Vanguard
Using specialized close-combat weaponary, the Vanguard is a capable in close-quarter-combat.
Close Quarter Expert
The Close Quarter Expert's main weapon is a powerful shotgun capable of firing miniature fragmentation grenades. This allows them to fire around corners and cause massive damage to small groups of enemies in close spacing.
Blazetrooper
Blaze troopers are amongst the most daring of Legionaires. They wield powerful liquid-based flamethrowers that spew fire that will stick to the enemy's skin or armour, slowly burning them up to the bone.
Weapons Specialist
Specialized troopers that wield awesome heavy weapons, capable of raining death upon their foes. They also carry additional munition into battle which they can share with their allies.
Havoc
The most deadly soldiers to face up front are the Havocs. Armed with powerful autocannons they shred into the enemy lines.Their reinforced grapple hooks allow them to reach vantage point for even better coverage.
Devastator
A Devastator is a powerful anti-armour specialist capable of taking out heavily armoured infantry or vehicles at close range. Using special fusion rifles which work by sub-atomic agitation of the air. This causes the target to hit up to the point of vapourizing. These weapons however are volatile and only truely effective at close range which makes being a Devastator a potentially lethal job. Aditionally, they carry specialized munition which they can use to enhance the combat effectiveness of their allies.
Medic
Most effective when supporting from just behind the frontlines, the medic reduces friendly losses ander provides additional firepower.
Combat Medic
A specialized Medic who is more at home on the front. Patching up the wounded with powerful medication whilst still under fire. Thus enabeling them to fight on for longer.
Field Surgeon
Field Surgeons will usually stay away from the battle but Legionaires are trained to practice their medical abillities even when surrounded by enemy mortars. Field Surgeons will quickly remove shrapnell or tend to other wounds. Possibly extending their time on the field.
Marksman
A well-trained sharpshooter that uses the terrain to his advantage to inflict massive damage on the enemy from afar.
Sniper
A Sniper is a master of the precision rifle. They can fire a shot so precisely they could shoot someone's eye out from almost two kilometers away.
Designated Marksman
A Designated Marksman is in fact a combination of a rifleman. More versatile than just a marksman by carrying a smaller weapon effective at closer ranges. The Designated Marksman provides his squad with long-range support on the frontlines.
Demolition Expert
Trained to handle dangerous explosives, the demolition expert can bring down enemy structures of remove explosives without injury.
Anti-Armour Specialist
Anti-Armour Specialists take the concept of demolition a step further. They focus on bringing down heavily armoured enemies or vehicles with powerful rockets or by planting charges on the hull.
Explosives Expert
The Explosives Expert carries every form of explosives with him and can defuse them with ease. He knows how to make the right mixture to blow up everything ranging from doors to entire skyscrapers.
Recon
Specialized troopers that are most efffective when opperating alone. They observe enemy positions and can attack from tactical positions, often working closely with marksmen to fight more efficiently.
Ranger
Effectively a marksman supplemented with stealth equipment. Rangers are lone stalkers, waiting for the right moment to cause fear and disorder amongst the enemy.
Infiltrator
An Infiltrator's job is to get inside the enemy base unseen, cause havoc and get out against without a scratch. They wield a powerful repeating rifle to ensure they can do maximum damage.
Rifleman
Trained for frontline combat, the Rifleman is effective at every range.
- Pistol (Charged)
- E-11
- Repeater
- Frag Grenades
- Gas Grenades (x2)
Grenadier
Using special rifle grenades, the Grenadier is an exceptionally powerful asset to any squad.
- Pistol (Charged)
- E-11
- Repeater (alt every 10 seconds)
- Frag Grenades
- Gas Grenades (x2)
Shocktrooper:
With a special shotgun attachment, Shocktroopers become the most effective combatants at every range, making them perfectly fit to lead an assault.
- Pistol (Charged)
- E-11
- Repeater (no alt)
- Flechette (no alt)
- Frag Grenades
- Gas Grenades (x2)
Vanguard
Using specialized close-combat weaponary, the Vanguard is a capable in close-quarter-combat.
- Pistol (Charged)
- Repeater
- Flechette
- Frag Grenades
- Gas Grenades (x2)
Close Quarter Expert
The Close Quarter Expert's main weapon is a powerful shotgun capable of firing miniature fragmentation grenades. This allows them to fire around corners and cause massive damage to small groups of enemies in close spacing.
- Pistol (Charged)
- Repeater
- Flechette (alt; 15 sec)
- Frag Grenades
- Gas Grenades (x2)
Blazetrooper
Blaze troopers are amongst the most daring of Legionaires. They wield powerful liquid-based flamethrowers that spew fire that will stick to the enemy's skin or armour, slowly burning them up to the bone.
- Pistol (Charged)
- Repeater
- Flechette
- Frag Grenades
- Gas Grenades (x2)
- Flamethrower
Weapons Specialist
Specialized troopers that wield awesome heavy weapons, capable of raining death upon their foes. They also carry additional munition into battle which they can share with their allies.
- Pistol (charged)
- Repeater
- Heavy Blaster Cannon (Deployable E-web, two man required)
- Frag Grenades
- Resupply Ability (resupplies only magazines)
Havoc
The most deadly soldiers to face up front are the Havocs. Armed with powerful autocannons they shred into the enemy lines.Their reinforced grapple hooks allow them to reach vantage point for even better coverage.
- Pistol (charged)
- Repeater
- Autocannon (Deployable E-web)
- Frag Grenades
- Resupply Ability (resupplies everything)
- Grapple hook
Devastator
A Devastator is a powerful anti-armour specialist capable of taking out heavily armoured infantry or vehicles at close range. Using special fusion rifles which work by sub-atomic agitation of the air. This causes the target to hit up to the point of vapourizing. These weapons however are volatile and only truely effective at close range which makes being a Devastator a potentially lethal job. Aditionally, they carry specialized munition which they can use to enhance the combat effectiveness of their allies.
- Pistol (charged)
- Repeater
- Fusion Rifle (Concussion rifle alt; 8 sec)
- Frag Grenades
- Resupply Ability (resupplies everything)
- Munition Swap (this allows the reciever to fire one shot of their weapon's alternative. Such as the grenade on the repeater, charged on the sniper etc. The E-11 recieves a total of 5 primary sniper shots. Only one weapon may be once 'perked' per person during a single fight.)
Medic
Most effective when supporting from just behind the frontlines, the medic reduces friendly losses ander provides additional firepower.
- Pistol (Charged)
- E-11
- Frag Grenades/Smoke Grenades
- Abillity to evacuate wounded allies from the battlefield.
Combat Medic
A specialized Medic who is more at home on the front. Patching up the wounded with powerful medication whilst still under fire. Thus enabeling them to fight on for longer.
- Pistol (Charged)
- E-11
- Frag Grenades/Smoke Grenades
- Abillity to evacuate wounded allies from the battlefield.
- Can heal a person to full health once in that person's life (requires cover; unmerc followed by heal 3 untill 100 by targeted soldier)
Field Surgeon
Field Surgeons will usually stay away from the battle but Legionaires are trained to practice their medical abillities even when surrounded by enemy mortars. Field Surgeons will quickly remove shrapnell or tend to other wounds. Possibly extending their time on the field.
- Pistol (Charged)
- E-11
- Frag Grenades/Smoke Grenades
- Abillity to evacuate wounded allies from the battlefield.
- Can remove 1 death on an ally during 20 seconds of cover (can't be reused on the same person doing combat).
Marksman
A well-trained sharpshooter that uses the terrain to his advantage to inflict massive damage on the enemy from afar.
- Pistol (Charged)
- Tenloss Rifle (no charge)
- Trip Mines
- Grapplehook
Sniper
A Sniper is a master of the precision rifle. They can fire a shot so precisely they could shoot someone's eye out from almost two kilometers away.
- Pistol (Charged)
- Tenloss Rifle (charged)
- Trip Mines
- Grapplehook
Designated Marksman
A Designated Marksman is in fact a combination of a rifleman. More versatile than just a marksman by carrying a smaller weapon effective at closer ranges. The Designated Marksman provides his squad with long-range support on the frontlines.
- Pistol (Charged)
- E-11
- Tenloss Rifle (no charge)
- Trip Mines
- Grapplehook
Demolition Expert
Trained to handle dangerous explosives, the demolition expert can bring down enemy structures of remove explosives without injury.
- Pistol (Charged)
- Repeater
- Frag Grenades
- Gas Grenades (x2)
- Detonation Packs
Anti-Armour Specialist
Anti-Armour Specialists take the concept of demolition a step further. They focus on bringing down heavily armoured enemies or vehicles with powerful rockets or by planting charges on the hull.
- Pistol (Charged)
- Repeater
- Rocket launcher (1 per life, needs to be homed with right mouse button)
- Frag Grenades
- Gas Grenades (x2)
- Detonation Packs
Explosives Expert
The Explosives Expert carries every form of explosives with him and can defuse them with ease. He knows how to make the right mixture to blow up everything ranging from doors to entire skyscrapers.
- Pistol (Charged)
- Repeater
- Frag Grenades (alt grenade; 10 sec)
- Gas Grenades (x2)
- Detonation Packs
- Mines
Recon
Specialized troopers that are most efffective when opperating alone. They observe enemy positions and can attack from tactical positions, often working closely with marksmen to fight more efficiently.
- Pistol (charged)
- E-11
- Gas Grenades (x2)
- Cloak (cannot attack whilst cloaked)
Ranger
Effectively a marksman supplemented with stealth equipment. Rangers are lone stalkers, waiting for the right moment to cause fear and disorder amongst the enemy.
- Pistol (charged)
- E-11
- Tenloss Rifle (no scope)
- Gas Grenades (x2)
- Cloak (cannot attack whilst cloaked)
Infiltrator
An Infiltrator's job is to get inside the enemy base unseen, cause havoc and get out against without a scratch. They wield a powerful repeating rifle to ensure they can do maximum damage.
- Pistol (charged)
- E-11
- Repeater
- Gas Grenades (x2)
- Cloak (cannot attack whilst cloaked)
Last edited by Wyrst on Thu Apr 14, 2011 1:38 pm; edited 1 time in total

Wyrst- Posts: 116
Join date: 2011-01-13
Age: 18
Location: Holland
Re: Batch Sigma //Profile Tertius_index [Classes]
This needs les admins to check and judge.

Wyrst- Posts: 116
Join date: 2011-01-13
Age: 18
Location: Holland
Re: Batch Sigma //Profile Tertius_index [Classes]
Looks exactly the same thing as Leeroy posted? If it is, then it's fine.
_____________________________________________________________________________________________________
Tyran
- It's pronounced Tie-run.
Xfire - lordtyran
Characters:
Drack Shenner - Human - Bounty Hunter
Grandmaster Grakabukk - Wookiee - Jedi Grandmaster
Teroch Alii'gai - Mandalorian
- It's pronounced Tie-run.
Xfire - lordtyran
Characters:
Drack Shenner - Human - Bounty Hunter
Grandmaster Grakabukk - Wookiee - Jedi Grandmaster
Teroch Alii'gai - Mandalorian

Tyran- Admin Council
- Posts: 211
Join date: 2011-01-08
Age: 17
Location: Britain, England to be precise.
Re: Batch Sigma //Profile Tertius_index [Classes]
Weapons Specialist
Specialized troopers that wield awesome heavy weapons, capable of raining death upon their foes. They also carry additional munition into battle which they can share with their allies.
•Pistol (charged)
•Repeater
•Heavy Blaster Cannon (Deployable E-web, two man required)
•Frag Grenades
•Resupply Ability (resupplies only magazines)
Havoc
The most deadly soldiers to face up front are the Havocs. Armed with powerful autocannons they shred into the enemy lines.Their reinforced grapple hooks allow them to reach vantage point for even better coverage.
•Pistol (charged)
•Repeater
•Autocannon (Deployable E-web)
•Frag Grenades
•Resupply Ability (resupplies everything)
•Grapple hook
Devastator
A Devastator is a powerful anti-armour specialist capable of taking out heavily armoured infantry or vehicles at close range. Using special fusion rifles which work by sub-atomic agitation of the air. This causes the target to hit up to the point of vapourizing. These weapons however are volatile and only truely effective at close range which makes being a Devastator a potentially lethal job. Aditionally, they carry specialized munition which they can use to enhance the combat effectiveness of their allies.
•Pistol (charged)
•Repeater
•Fusion Rifle (Concussion rifle alt; 8 sec)
•Frag Grenades
•Resupply Ability (resupplies everything)
•Munition Swap (this allows the reciever to fire one shot of their weapon's alternative. Such as the grenade on the repeater, charged on the sniper etc. The E-11 recieves a total of 5 primary sniper shots. Only one weapon may be once 'perked' per person during a single fight.)
rimary sniper shots. Only one weapon may be once 'perked' per person during a single fight.)
I'll have the decency to say it isn't. I highlighted the new class for you. I want to experiment with them and see how more classes and more outside-of-the-box abillities work.

Wyrst- Posts: 116
Join date: 2011-01-13
Age: 18
Location: Holland
Re: Batch Sigma //Profile Tertius_index [Classes]
Aha, well done for that. It all seems reasonable enough to me.
_____________________________________________________________________________________________________
Tyran
- It's pronounced Tie-run.
Xfire - lordtyran
Characters:
Drack Shenner - Human - Bounty Hunter
Grandmaster Grakabukk - Wookiee - Jedi Grandmaster
Teroch Alii'gai - Mandalorian
- It's pronounced Tie-run.
Xfire - lordtyran
Characters:
Drack Shenner - Human - Bounty Hunter
Grandmaster Grakabukk - Wookiee - Jedi Grandmaster
Teroch Alii'gai - Mandalorian

Tyran- Admin Council
- Posts: 211
Join date: 2011-01-08
Age: 17
Location: Britain, England to be precise.
Re: Batch Sigma //Profile Tertius_index [Classes]
Alright. I'll see wether or not it works in game then. Thanks!

Wyrst- Posts: 116
Join date: 2011-01-13
Age: 18
Location: Holland
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